GUI
The graphical user interface (GUI) is a form of that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation.

TRACKING
Video tracking is the process of locating a moving object (or multiple objects) over time.

RIGGING
Rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a surface representation used to draw the character (called the mesh or skin) and a hierarchical set of interconnected parts (called bones, and collectively forming the skeleton or rig), a virtual armature used to animate (pose and keyframe) the mesh.

ROTOSCOPING
Rotoscoping means tracing over live action footage frame by frame.

TITLE DESIGN
Title design is a term describing the craft and design of motion picture title sequences.

RETOUCHING
Retouching involves transforming or altering a frame using various methods and techniques to achieve desired results.

LIGHTING
Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes.

FX
Special effects are illusions or visual tricks used in the theatre, film, television, video game, and simulator industries to simulate the imagined events in a story or virtual world.

EDITING
Video editing is the process of manipulating video by rearranging different shots and scenes in order to create a whole new output.

CONCEPTS
Concept art is a form of illustration used to convey an idea for use in films, video games, animation, comic books, or other media before it is put into the final product

RENDERING
Rendering is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program

TEXTURING
Texturing refers to the act of producing 2d images for use with 3D models.

STORYBOARD
A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualising a motion picture, animation, motion graphic or interactive media sequence.

PREVISUALIZATION
Previsualization is the visualizing of complex scenes in a movie before filming.

COMPOSITING
Compositing is the process or technique of combining of visual elements from separate sources into single images, often to create the illusion that all those elements are parts of the same scene

COLOR GRADING
Color grading is the process of improving the appearance of an image for presentation in different environments on different devices.

ON SET SUPERVISION
Visual effects supervision is responsible for achieving the creative aims of the director or producers through the use of visual effects.

SOUND DESIGN
Sound design is the art and practice of creating sound tracks or effects for a variety of needs.

SOFTWARE DEVELOPMENT
Software development is the process of conceiving, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components.

MOTION CAPTURE
Motion capture is the process of recording the movement of objects or people. It refers to recording actions of human actors, and using that information to animate digital character models in 2D or 3D computer animation.

ANIMATION
Animation is a method in which figures are manipulated to appear as moving images.

MODELLING
Modelling is the process of developing a mathematical representation of any surface of an object (either inanimate or living) in three dimensions via specialized software.

SHOOTING
In filmmaking and video production, a shot is a series of frames that runs for an uninterrupted period of time

SCRIPTWRITING
Scriptwriting is the art and craft of writing scripts for mass media such as feature films, television productions or video games.

MATTE
A matte painting is a painted representation of a landscape, set, or distant location that allows filmmakers to create the illusion of an environment that is not present at the filming location.